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Performance patch released

We are super happy to release the long-awaited performance patch today. The patch brings a major performance boost along with additional improvements and bug fixes.

The patch improves the rendering, simulation and user interface performance. Also, stuttering due to monthly calculations or camera movement has been addressed. In short, the patch brings significantly higher frame rates and smoother game-play.

There is an additional list of improvements and bug fixes. Please find the complete release notes >here<.

The whole Urban Games team hopes that the patch fulfills the high expectations and says thanks for your continued interest in Transport Fever!

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More info on the upcoming performance patch

We have been working very hard, and finally there is good news. Our developers have realized some fundamental changes to the game engine, and the performance patch will be ready for takeoff soon.

The patch improves both simulation and rendering performance, leading to higher frame rates and a more fluent game on all systems. In addition, stuttering due to monthly calculations or camera movement has been addressed.

Because of the heavy changes, beta testing before official release is of utmost importance. Beta testing is scheduled to start on Wednesday, April 18. Details about how to switch to the beta branch can be found >in the Wiki<.

Transport Fever is still very popular on Steam and other platforms, and the whole Urban Games team looks forward to releasing this major patch soon!

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Mac patch and next steps

Today we released a patch to fix some issues that came up with the newest macOS High Sierra. Also, we would like to give you more information about the upcoming performance patch.

The Mac patch fixes two major issues on macOS. On the one hand, systems with the High Sierra OS and NVIDIA graphics sometimes caused the game to freeze during game initialization. On the other hand, there was a bug which caused lags when constructing railroad tracks or streets. The patch is already released on Steam and GOG and will very soon also be available over the Mac App Store.

As already announced, we are currently finishing the upcoming performance patch, in order to make the game run significantly smoother. Development of this patch was (and still is) a big amount of work, but we are confident that you will like the outcome. We expect that the patch will be available for testing in March.

We are very happy that the success and popularity of Transport Fever allows us to further improve the game. All the best from the whole Urban Games team!