Transport Fever officially announced

Together with the Gambitious Digital Entertainment team we are incredibly happy to finally announce our newest development:

Transport Fever is a next generation transport simulation game coming to PC this fall. Players build up a thriving transport company and create complex rail-road-water-air networks. In addition to the genre-typical endless game mode, two historical campaigns offer real world challenges from more than 150 years of transportation history.[en:]Continue reading[de:]Weiter lesen

Upcoming developer blog

Transport Fever is scheduled for release in fall 2016. Until then, we invite the community to share their thoughts and opinion about the game.

Therefore, in regular blog updates most of the core features of Transport Fever will be demonstrated and explained. Topics include the construction tools, vehicles, stations, industries, towns, the campaign, the extensive modding support and much more. In a series of video blogs we will also show some of these features with actual gameplay footage.

We may demonstrate the track construction tools in detail, including switches, crossings, crossovers, multi-track connections, parallel tracks, catenary, bridges and tunnels. As opposed to Train Fever, in Transport Fever roads can also be built across tracks. 😉

Examples may also include modding topics like e.g. how to create a dynamic curved train station (will be possible with the new modding features) or how to create your own mission or even campaign.

At Urban Games, we understand listening to the community and trying to find out what players really want as an essential part of our work. Moreover, feedback and input is very motivating for the team and everybody here is looking forward to hear what you think!

The vehicles in Transport Fever

Vehicles in Transport Fever are a key part of a successful transportation network and received a lot of attention during the development of the game.

The game will deliver over 120 detailed vehicles, including trains, aircrafts, ships, buses, trams and trucks from North America and Europe spanning a 150 year time period. Not only do vehicles look realistic due to physically-based graphics and lighting, also a sophisticated simulation will emulate the real world motion.[en:]Continue reading[de:]Weiter lesen