convenience_patch

Convenience patch announced

Urban Games is working hard to further improve Transport Fever, with a particular focus on performance optimization. However, in order to achieve a real performance boost, some fundamental changes and therefore more development time is needed.

To bridge the waiting time, we decided to release a convenience patch as a next step. The patch aims to make your player’s life easier by introducing several usability enhancements.

As a main feature, the patch brings a scalable user interface and therefore better support for 4k resolutions. Thanks to new fully-functional scroll bars, handling user interface components such as the line manager will be much easier. Also, the mod selection dialog in the main menu and the autosave feature have been improved. A range of additional small improvements and bug fixes complete the patch.

The patch will be available for beta testing starting on October 11 and is scheduled to be officially released at the end of October.

Be assured we won’t stop our efforts, and we are confident to be able to release a major performance patch in the near future.

Thanks for your continued interest in Transport Fever and all the best!

gameplay_patch_release

Gameplay patch released

We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests.

The following video summarizes the most important improvements:

Patch highlights include:

  • Non-disappearing people and cargo when upgrading streets or stations
  • An option to explicitly select a line’s track/terminal at stations
  • Less collision problems thanks to much better terrain alignment handling
  • An upgrade to ships so that they can carry more than one type of cargo
  • Tunnels actually cut the terrain so that you can see through
  • Waypoints for street vehicles
  • Unload only feature for vehicles
  • Colored vehicle icons in the line manager
  • Confirmation dialog when bulldozing large structures
  • Line break feature for construction parameter windows
  • Many additional improvements, bug fixes and new modding options…

Please find the complete release notes >here<.

Be assured that Transport Fever development continues, with a next focus on late game performance.

Thanks a million for your interest in the game and all the best from the Urban Games team!

gameplay_patch_01_info

More info on the upcoming gameplay patch

The Urban Games team is working with full steam to complete the upcoming gameplay patch. Official release of the patch is scheduled for Wednesday, July 26.

Highlights of the patch include non-disappearing people and cargo when upgrading streets or stations, waypoints for street vehicles, an option to explicitly select a line’s track/terminal at stations, an upgrade to ships so that they can carry more than one type of cargo, an unload only feature for vehicles and less collision problems thanks to much better terrain alignment collision handling.

Visual and user interface improvements include tunnels that now actually cut the terrain so that you can see through, a confirmation dialog when bulldozing large structures, colored vehicle icons in the line manager when using specific colors for vehicles, sliders for music volume etc. and more.

Finally, we fulfill several modding requests like a line break feature for construction parameter windows, consistent street, track, and bridge resources so that new types can be added to existing save games, a new track upgrade feature when using modded tracks, better support for creating advanced constructions which combine multiple game features and more complete animation possibilities for ships and planes.

As always, several bug fixes and small improvements complete the patch.

Part of the patch is already available for beta testing. Information on how to test can be found in the “Testing version” paragraph >in the Wiki<.

Thanks for your interest in Transport Fever. We look forward to bringing this patch live soon!