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modding:debugmode [2018/02/08 11:17] 127.0.0.1 external edit |
modding:debugmode [2019/01/16 11:18] tom |
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- | or toggle the option in the game´s advanced options (will be introduced with the next patch). | + | or toggle the option in the game´s advanced options. |
=== Hotkeys === | === Hotkeys === | ||
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=== Camera manager === | === Camera manager === | ||
- | {{ :modding:main_menu_camera.png?80|}}The debug mode enables the camera manager. It can be accessed via the game´s options panel. | + | {{ :modding:main_menu_camera.png?80|}}Since build 18381 the camera manager is no longer part of the debug mode and can be enabled separately via the advanced game settings in the main menu. When enabled, it can be accessed via the game´s options panel. |
**Controls** | **Controls** | ||
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Screenshots are taken without GUI elements and are stored as a sequence in the /recordings/ folder. The number of screenshots depends on the sequence length and selected frames per second. | Screenshots are taken without GUI elements and are stored as a sequence in the /recordings/ folder. The number of screenshots depends on the sequence length and selected frames per second. | ||
- | Keyframes can be added, rearranged, and deleted. It is also possible to save or load hole sequences. | + | Keyframes can be added, rearranged, and deleted. It is also possible to save or load whole sequences. |