modding:start

General information about mods

What is a mod?

Mod is an abbreviation for modification and therefore, mods modify or extend a game.

What content can added or changed by modding in Transport Fever?

Typical examples in the context of Transport Fever are:

  • vehicles
  • stations, townbuildings and industries
  • tracks, streets, tunnels, bridges, signals, and crossings
  • depots and shipyards
  • brush and track assets
  • sounds, shader, and terrain
  • missions and campaigns
  • terrain and GUI elements
  • game balancing

Learn more about on how to install and use mods.

modding/start.txt · Last modified: 2018/02/08 11:17 (external edit)

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