Comments on: More info on the upcoming performance patch https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/ Wed, 25 Jun 2025 09:30:13 +0000 hourly 1 https://wordpress.org/?v=6.8.1 By: Mário Diniz https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-85138 Thu, 03 May 2018 11:27:46 +0000 http://www.transportfever.com/?p=4599#comment-85138 I Love the game is so addictive and unique there is just some things missing so i decided to give you my feedback for you to consider.

first I have a easy request could you unlimited the time travel of cars to more than 180 second so you can have more space between towns rather than just 10 sq km that way players would be able to have cars traveling in the countryside even when there is a lot of distance between towns that gives a more realistic gaming experience.
Also i would ask you to have a 4 connecting roads on through stations 2 in each side, since is a bit unfair that a station with 320 meters have the same caption area as a station with 80m the 4 connections would solve this.
Longer runways in Airports this is special unrealistic experience for example the Concorde was a runway requirement of up to 3600m its rely painful to see it taking off on a landing strip of 300 m or 720 m in the case of the bigger airport, I would ask for at least something with 1500m 2000m of Airport runways.
other thing is the big buildings i love them but i find it rely hard to believe that a town with 3000 inhabitants has a building with over 40 floors i would like to see this buildings in towns with maybe 7000 or 8000 inhabitants but the script doesn’t´t let you do that It crashes the game every time i try to correct it.
i would love an option of different initial streets so the AI builds different roads rather than the doll medium street of 18m and the smaller street of 12m you could do this just by separating depot and stations roads from the ones that the AI uses to expand the city i tried to solve this, the problem is every time i do it the depots and station don´t work anymore.
other bug i found is the signalling the trains get so confused even when you properly build signals and tracks so every few minutes i have trains jammed up with passengers waiting in station and the efficiency of the railroads is reduced drastically by this.

last but not least I would love to have proper highways with connecting roads and roundabouts, there is mods outhere that do this but they lack realism and quality.
Proper tram roads to build Light rail systems, possibility of seeing trains when they are inside tunnels so you can make a metro system or just underground connections without losing sight of the trains, the fact that you can´t see the trains underground puts me off of building any underground systems.

Also recently a mod was launched that gives the possibility of building power lines this gave me the idea that the game would be more interesting if the town required things like electricity connections and water connections since this is mostly a game of building structures why not have more structures that the player was to build in order to please town demands.

I rely appreciate this game and i would love it to see it getting even better.

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By: Zecora https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-84953 Wed, 02 May 2018 21:58:42 +0000 http://www.transportfever.com/?p=4599#comment-84953 Ich hab seit dem vorletzten Betapatch Probleme beim Bau und Abreissen von Objekten, manchmal gibt es einfach einen mehrsekündigen Freeze, in dem aber die Simulation selbst weiterläuft. Sonst ist der Patch bisher top.

Weiterhin viel Erfolg

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By: Oleksandr https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-84509 Tue, 01 May 2018 11:18:55 +0000 http://www.transportfever.com/?p=4599#comment-84509 In reply to Oleksandr.

Just watched FPS over the city in the current stable version – it is around 24 FPS. So the APR30 beta boosts ~37% more FPS in the same location (33 FPS). That is a notable improvement.

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By: Oleksandr https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-84315 Mon, 30 Apr 2018 18:32:44 +0000 http://www.transportfever.com/?p=4599#comment-84315 The APR30 beta update is the best so far in my case (i5-3570K (4 threads), year 2050, 25 cities, no mods and camera placed at a corner of the map). It is 60-53-60 FPS monthly lag. If the camera is placed close to a city, it’s 33 FPS then. I think, if a perfect FPS is not possible, the current attempt is a good progress.

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By: Klausebowsky https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-83840 Sun, 29 Apr 2018 04:25:20 +0000 http://www.transportfever.com/?p=4599#comment-83840 Es wird mit jedem Update schlimmer, sogar auf gelockten 30 fps auf leerer Map nur Gerucklel und alle paar Minuten mehrere Sekunden kompletter Stillstand. . Bitte verbrennt nicht länger Zeit und Geld und macht am besten was ganz Neues mit einer modernen Grafikengine.

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By: Klaus https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-83349 Fri, 27 Apr 2018 11:00:39 +0000 http://www.transportfever.com/?p=4599#comment-83349 Bis zum neuen Beta Update heute Morgen lief die Betaversion bei mir gut. Nun habe ich ständige Progammabstürze, alle paar Minuten.

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By: Oleksandr https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-83201 Thu, 26 Apr 2018 23:09:40 +0000 http://www.transportfever.com/?p=4599#comment-83201 The line manager window appears too far to the left when the interface scale is set to 125% jr more (\t least at 1366x768p). And by the way (sorry for a strange notice) city noise has too many car signaling. It is so annoying when 400+ hours in TrF in total…

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By: Calypso https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-83149 Thu, 26 Apr 2018 18:40:35 +0000 http://www.transportfever.com/?p=4599#comment-83149 Bis vorhin hatte ich konstant 60 fps bei einer neuen kleinen Map, auch in den Städten.
Dann kam ein Update vor 30min (beta) und seit dem ruckelt und stottert es überall auf der Map, sogar auf freiem Feld!
Wie kann das denn sein??

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By: Willem https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-83042 Thu, 26 Apr 2018 09:39:39 +0000 http://www.transportfever.com/?p=4599#comment-83042 Hallo,
Erstmal finde ich es super dass noch an der Verbesserung des Spiels gearbeitet wird, dass machen wirklich nicht alle Spiele Entwickler.

Ich weis es kommt ein bisschen spät aber ich hätte noch einen Voschlag wie sich die Performance für jeden individuell ganz einfach
deutlich besser Kontrollieren lässt.
Und zwar muss man nur eine Option bei jeder vorhandenen Stadt einführen die dass Wachstum der jeweiligen Stadt komplett stoppt.
Dadurch hätte man ebenso die möglichkeit Städte und Dörfer zu erstellen.
Natürlich geht dass ein wenig gegen die Spielmechanik denn dass Ziel ist ja möglichst große Städte zu erreichen,
aber wenn dann natürlich dass ganze Spiel ab einer gewissen Grenze abschmiert ist dies noch die angenehmste Lösung.

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By: Christian https://www.transportfever.com/more-info-on-the-upcoming-performance-patch/#comment-82185 Mon, 23 Apr 2018 06:15:45 +0000 http://www.transportfever.com/?p=4599#comment-82185 Steht eigentlich fest, wie lange die Beta-Phase gehen soll?

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