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Script mods


The best way to learn is probably to study existing game content. Also, the following mods are part of the installation and serve as example:

  • urbangames_no_costs_1: sets all cost related variables to zero (script-based)
  • urbangames_vehicles_no_end_year_1: sets the “end year” of each vehicle to zero, making them available forever (script-based)
modding/developerinfo/scriptmod.txt · Last modified: 2019/03/19 10:18 (external edit)