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modding:debugmode

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modding:debugmode [2018/07/02 16:32]
tom
modding:debugmode [2019/03/19 10:18]
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-===== Debug Mode ===== 
  
-==== Overview ===== 
- 
-The debug mode 
- 
-  * enables debugging hotkeys to help debugging or testing modifications 
-  * enables the camera manager 
-  * unlocks all missions and campaigns ​ 
- 
-To activate the Debug Mode, change the according value in the settings.lua 
- 
-<​code>​ 
-debugMode = true, 
-</​code>​ 
- 
-or toggle the option in the game´s advanced options. 
- 
-=== Hotkeys === 
- 
-The debug mode enables the following hotkeys: 
- 
-^ Windows / Linux ^ Mac ^ Function ^ 
-| AltGr + a | Command + a | Reload sound sets | 
-| AltGr + g | Command + g | Toggle GUI visibility | 
-| AltGr + l | Command + l | Toggle Lane visibility | 
-| AltGr + m | Command + m | Add 500k money to the account | 
- 
-=== Camera manager === 
- 
-{{ :​modding:​main_menu_camera.png?​80|}}The debug mode enables the camera manager. It can be accessed via the game´s options panel. ​ 
- 
-**Controls** 
- 
-Controls differ from the in-game camera: 
-   * Hold right mouse button and drag to move the camera along the Z-axis. 
-   * Hold left mouse button and drag to move the camera along the X- and Y- axis. 
-   * Hold middle mouse button and drag to pan and tilt the camera. 
-   * Use the mouse wheel to zoom the camera. 
- 
-**Screenshot mode** 
- 
-{{ :​modding:​camera_tool_screenshot.jpg?​300|}}To take a screenshot: 
-  * select the desired resolution 
-  * select the desired focal length 
-  * place the camera ​ 
-  * click the "​capture image button"​ 
-  
-Screenshots are taken without GUI elements and are stored in the /​screenshots/​ folder. 
- 
-**Screenshot sequence mode** 
- 
-{{ :​modding:​camera_manager.jpg?​300|}}To record a screenshot sequence: 
-  * select the desired resolution, frame rate and game speed for capturing ​ 
-  * place the camera and click the "add keyframe"​ 
-  * set the keyframe'​s speed and focal length by clicking on the value in the table 
-  * repeat step 2 and 3 as often as necessary 
-  * preview the sequence by pressing the play button 
-  * record the sequence by pressing the record button 
- 
-Screenshots are taken without GUI elements and are stored as a sequence in the /​recordings/​ folder. The number of screenshots depends on the sequence length and selected frames per second. ​ 
- 
-Keyframes can be added, rearranged, and deleted. It is also possible to save or load whole sequences. 
modding/debugmode.txt · Last modified: 2019/03/19 10:18 (external edit)