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basics:beginnersguide [2017/02/08 21:07]
127.0.0.1 external edit
basics:beginnersguide [2019/03/19 10:18]
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-===== Beginner'​s guide ===== 
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-{{:​basics:​header_beginner.jpg?​650}} 
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-==== Game modes ==== 
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-Transport Fever has two game modes: The **campaign mode** and the **free game mode**. 
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-The campaign mode consists of [[:​campaign:​start|two campaigns]] with seven missions each. Each mission has a predefined map and a clear goal that can be reached by completing various tasks. 
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-The free mode (also called the endless game mode) allows you to build any transport network imaginable on a randomly generated map. The scenario, start year and various other parameters can be set before the game starts. This mode also supports the use of [[:​modding:​start|mods]]. 
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-==== Tips and tricks ==== 
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-=== Tutorial === 
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-There are three interactive tutorials available in the game: 
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-  * **Basics** \\ Learn how to gain an [[:​basics:​interface|overview]] of your empire and obtain key figures for your business; how to build your first yards of road and lay your first railroad tracks 
-  * **Passenger transport** \\ Learn how to transport your first [[:​gameworld:​simulation#​passengers|passengers]] by bus and train. 
-  * **Cargo transport** \\ Learn about [[:​gameworld:​industries|industries]] and cargo chains and how to supply [[:​gameworld:​towns|towns]] with [[:​gameworld:​simulation#​cargo|cargo]]. 
-=== Guidelines for the early game === 
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-  * There are two ways to earn money: 
-      * Transporting [[:​gameworld:​simulation#​passengers|passengers]] in or between [[:​gameworld:​towns|towns]] 
-      * Transporting [[:​gameworld:​simulation#​cargo|cargo]] from industry to industry and from industry to [[:​gameworld:​towns|town]] 
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-  * Option 1: Start with a direct train connection between two neighboring towns. 
-      * There are different [[:​construction:​terminalsanddepots|types of stations]] for passengers and cargo - make sure to use the right one! 
-      * All stations have a limited [[:​construction:​terminalsanddepots#​catchment_area|catchment area]]. To allow passengers from all over the town to reach a train station, connect it with bus lines to the rest of the town. 
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-  * Option 2: Start by setting up a simple cargo chain. 
-      * Transport grain and livestock to a food factory and from there transport food to the [[:​gameworld:​towns#​zones|commercial zone]] of a town. 
-      * Cargo chains have to be complete in order to work properly. 
-      * [[:​gameworld:​industries|See industry]] for more information on cargo chains and where cargo has to be delivered too. 
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-  * When [[:​construction:​trackandstreet#​track_construction|building railroad tracks]], try to follow the [[:​basics:​interface#​data_layers|contour lines]] or build level – terrain modification is expensive! 
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-  * Use the contour lines overlay to find the ideal route. 
-  * Build along rivers. 
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-  * [[:​construction:​terminalsanddepots#​depots|Build a depot]] and buy vehicles in the depot 
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-  * Vehicles do not have a schedule or target when they are bought. Instead, vehicles have to be assigned to a line. Lines are created in the [[:​management:​linesandvehicles|line manager]]. 
-  * Buy enough wagons for a [[:​gameworld:​vehicles#​trains|train]],​ otherwise it is likely to make a loss. 
-  * For a cost-effective operation, the locomotive and wagons should have a similar top speed. 
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-=== Advanced tips === 
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-Here are some additional tips to get you started: 
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-== Making money == 
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-  * Money is earned by transporting passengers and cargo. The further and faster people and cargo travel, the more money you will earn. 
-  * When constructing complex networks, an upfront investment is needed in many cases. This might result in a loss for the first couple of months, but will pay off later. 
-  * If you run out of money, you can borrow more in the [[:​management:​statistics#​company_finances|finance window]]. Be aware that you have to pay interest, so it's a good idea to pay back as soon as possible. 
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-== Vehicles == 
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-  * An old vehicle causes high maintenance costs − replace it manually or by using the line [[:​management:​linesandvehicles#​vehicle_replacement|auto-replacement feature]]. 
-  * Click on the crosshairs in the info window to follow a vehicle or a person. 
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-== Industries == 
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-  * An [[:​gameworld:​industries|industry]] gets upgraded if the production remains at high levels for several months. 
-  * Conversely, it gets downgraded if the production remains at low levels for several months. 
-  * Cargo chains need to be complete. Make sure to transport the output products, otherwise the storage will fill up and the industry will stop production. 
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-== Towns == 
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-  * [[:​gameworld:​towns|Towns]] are divided into three different districts: residential,​ commercial and industrial. 
-  * Commercial and industrial districts consume end products. The town's exact cargo demand is shown in the info window. 
-  * Accelerate town growth by fulfilling the cargo needs of the commercial and industrial districts. 
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-== Transportation == 
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-  * When [[:​management:​linesandvehicles|setting up a line]], try to avoid empty runs. If possible, use the same vehicle to haul cargo back and forth. 
-  * Freight wagons, trucks and cargo ships get refitted automatically at stations, unless they are set to a specific cargo type. 
-  * Some passengers prefer the fastest, others prefer the cheapest path to the destination. 
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-== Track and road building == 
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-  * Build high [[:​construction:​trackandstreet#​bridge|bridges]] over rivers so ships can pass under. 
-  * Use the [[:​construction:​trackandstreet#​track_construction_menu|track modification tool]] to electrify an existing rail line. 
-  * Try to avoid tight curves as these restrict the speed limit. 
-  * Use the Shift modifier to disable snapping for more precise construction. 
-  * Use the Shift modifier when upgrading a street to enable segment-wise operation. 
-  * To build a bridge or a tunnel, raise and lower a street with the <m> and <n> keys. 
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-== Stations == 
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-  * Rotate constructions with the <m> and <n> keys, and press Shift for smaller steps. 
-  * To increase the catchment area of a station, connect it with a town by building a bus, tram or truck line. 
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basics/beginnersguide.txt · Last modified: 2019/03/19 10:18 (external edit)