Comments on: Performance patch released https://www.transportfever.com/performance-patch-released/ Tue, 16 Jan 2018 09:07:40 +0000 hourly 1 https://wordpress.org/?v=6.8.1 By: Prashant https://www.transportfever.com/performance-patch-released/#comment-65458 Tue, 16 Jan 2018 09:07:40 +0000 http://www.transportfever.com/?p=4248#comment-65458 What is the link to download the patch, I did’nt find the link is this page.

]]>
By: Tom (Community Manager) https://www.transportfever.com/performance-patch-released/#comment-4310 Wed, 01 Feb 2017 09:23:13 +0000 http://www.transportfever.com/?p=4248#comment-4310 In reply to Lexx.

We are working very hard on a new update and will post news about that very soon!

]]>
By: Borek Hudak https://www.transportfever.com/performance-patch-released/#comment-4303 Tue, 31 Jan 2017 20:12:09 +0000 http://www.transportfever.com/?p=4248#comment-4303 In reply to Lexx.

Same here….

]]>
By: Lexx https://www.transportfever.com/performance-patch-released/#comment-4258 Fri, 27 Jan 2017 05:25:28 +0000 http://www.transportfever.com/?p=4248#comment-4258 I miss the times where we got weekly updates. Feels to me like nothing is happening anymore now.

]]>
By: Rich https://www.transportfever.com/performance-patch-released/#comment-4191 Fri, 20 Jan 2017 14:17:39 +0000 http://www.transportfever.com/?p=4248#comment-4191 That can be a problem. Sometimes it’s just a matter of deleting a road or track and relaying. In extreme cases delete the entire area and use the leveling tool to flatten the ground. Then relay everything.

]]>
By: M.Fernando https://www.transportfever.com/performance-patch-released/#comment-4182 Thu, 19 Jan 2017 05:11:52 +0000 http://www.transportfever.com/?p=4248#comment-4182 One more problem now a days i am facing is when trying to put a x crossing between two parallel track it says “too much slope”. never had this problem with tf.

]]>
By: Tom (Community Manager) https://www.transportfever.com/performance-patch-released/#comment-4170 Wed, 18 Jan 2017 08:34:53 +0000 http://www.transportfever.com/?p=4248#comment-4170 In reply to Dan501211.

Der Patch wird bei Steam automatisch geladen. Bei GOG findest Du ihn in Deiner Spielebibliothek.

]]>
By: yashan https://www.transportfever.com/performance-patch-released/#comment-4118 Sun, 15 Jan 2017 11:29:29 +0000 http://www.transportfever.com/?p=4248#comment-4118 this game has a time problem i hired horse cart it said speed 15 km/h but two point it has a normal 10 km long rode but this cart spending a more than one month to reaching point you need studying JoWooD Entertainment transport giant game its a good but old game

]]>
By: issor https://www.transportfever.com/performance-patch-released/#comment-4052 Tue, 10 Jan 2017 07:49:19 +0000 http://www.transportfever.com/?p=4248#comment-4052 In reply to Grimes.

Also Funktioniert es eben nicht ^^

Bei mir warten die immer bis es voll ist…. bei langen wegstecken geht das mal schnell in die – Zweistelligen Millionen :/

]]>
By: Grimes https://www.transportfever.com/performance-patch-released/#comment-4050 Tue, 10 Jan 2017 07:02:38 +0000 http://www.transportfever.com/?p=4248#comment-4050 In reply to issor.

Das Problem bei der Option ist das, dass sobald eine einzige Einheit zu geladen wurde der Timer wieder neu Startet.
Maximale Wartezeit ist also unglücklich ausgedrückt. Denn es bedeutet bei TpF:
Letzte zu geladene Einheit + X Minuten (x = gewählte Minuten)
Ich meine der Timer läuft aber wenn du vorspulst auch schneller runter.
Solange die Produktion an der Industrie, wo du zu laden möchtest, noch nicht zusammen gebrochen ist bringt dir diese Funktion leider gar nichts.

MfG Grimes

]]>