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modding:developerinfo:tools [2018/11/30 17:07] tom |
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- | ~~NOCACHE~~ | ||
- | ===== Modding tools ===== | ||
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- | ==== Model Viewer ==== | ||
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- | === Overview === | ||
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- | The Model Viewer can be used to view and test [[modding:developerinfo:models|models]].\\ | ||
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- | The tool allows playing animations, changing the age (dirt and rust overlay) and the color of a vehicle as well as showing the different logos. Also, passenger load (seats) can be tested. Please note that it's currently not possible to test cargo load indicators.\\ | ||
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- | The Model Viewer also includes an option to create screenshots and GUI icons.\\ | ||
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- | Hint: The currently open model is automatically updated (reloaded) whenever the mdl file itself or one of the associated meshes, groups, materials or textures is changed.\\ | ||
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- | === Installation === | ||
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- | Download the Model Viewer {{ :modding:developerinfo:modelviewer.zip | here (zip archive)}}. Extract the content of the zip archive into the root folder of the game along with transportfever.exe.\\ | ||
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- | The Linux version can be downloaded {{ :modding:developerinfo:modelviewer-linux64.tar.gz | here (tar.gz archive)}}. | ||
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- | === Vehicle stage mod === | ||
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- | The vehicle stage mod contains streets and tracks. It is required for the Model Viewer's screenshot functionality to work properly. Download it {{ :modding:developerinfo:urbangames_model_viewer_vehicle_stage_1.zip | here (zip archive)}}. Extract the content of the zip archive into the mod folder of the game. | ||