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Usability patch released

We are super happy to officially release the long-awaited usability patch today!

This major patch brings a long list of usability and user interface improvements, more stability on Mac computers, better performance, new languages, many bug fixes, and several new features.

New features include the replace-vehicles-now functionality, railway double slip switches, track speed limit and street traffic layers, person names, vehicle cargo weight simulation and more.

In addition, several new modding features have been added, including a new camera tool to record keyframe camera movement as screenshot sequences. On top of that, we >fulfilled< the request of players who want to earn achievements also when mods are enabled.

Please find the complete release notes >here<.

We hope that you like our newest developments and send the best wishes from the whole Urban Games team!

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More info on the upcoming usability patch

We are aware that everybody highly awaits the upcoming usability patch. We are working very hard to allow for a release as soon as possible. If everything goes according to plan, we can officially release the patch before the end of March.

The patch will introduce a lot of improvements. To ensure everything runs smoothly and to accommodate the request for a more open development at the same time, we would like to invite everybody to test the patch beforehand. The beta test is scheduled to start on Thursday, March 23 – an application is not required to participate. We would also like to point out that currently a patch for better stability on Mac OS can already be tested. Information on how to test can be found in the “Testing version” paragraph >in the Wiki<.

In addition to >the already unveiled features< the patch will also include a redesigned line and vehicle window, improved train braking behavior and better late game performance. Also, two new languages will be added to Transport Fever: Text and subtitles will be available in Italian and Portuguese, too.

The improved debug mode is tailored especially to the requirements of modders and now also includes a camera tool to record keyframe camera movement as screenshot sequences.

In this regard, we also would like to let you know that we are currently planning a modding contest with attractive prizes. With this contest we would like to show our appreciation for the outstanding work of our modding community.

We say thanks for your trust in our work and for your patience. We are confident that the upcoming patch will be worth to wait!

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Usability patch announced

We are incredibly happy that Transport Fever was received so well and that the game is still very popular on Steam and similar platforms. Every day thousands of players enjoy the game, and several new mods are added daily to the Steam Workshop.

As a consequence, it’s without question that we improve and support Transport Fever also in future. As a next step, we will soon release a major usability patch. Thanks to the huge amount of feedback we receive every day, we identified several usability flaws which we try to smooth out with the next patch.

In addition to various user interface and usability improvements, points of action include the long-awaited replace-vehicles-now button, don’t disable achievements when only cosmetic mods are active, adding names for people, a new layer to display track and street speed, and another round of performance enhancements. Also, there will be several bug fixes and game-play improvements.

The upcoming patch will also improve the stability on Mac computers. Unfortunately, there is still a problem with some specific Mac systems where the game can crash after some minutes until some hours of playing. This problem is addressed with highest priority. For those players experiencing this problem, we wanted to again apologize for the inconvenience caused, even though the problem is unfortunately caused by the Mac graphics driver.

Thanks a million for your interest in Transport Fever and best wishes from the whole Urban Games team!